Tekelili Tantalus purchased an Openspace island for his fantasy jewelry shop. The store took up only a small area, and he had to do something with all that land, so he turned it into a set of caverns that are quite unlike anything else in Second Life.
You navigate the cavern waters in a free caveboat. Tek was thoughtful enough to provide a version for tinies, as well. And while walking around isn’t the best place to tour the area, I couldn’t resist getting out and walking among the stalagmites. It’s one of those tricks of perception that makes you feel like you’re in a cool and moist place — the Carlsbaddish-drippyness of the rocks, the impression that they’re glowing, the giant mushrooms (which really are glowing).
Hollow Earth is a work in progress (and there’s only so much detail you can put into an Openspace sim) but it’s complete enough to make exploring the caves a pleasant sightseeing tour.
http://slurl.com/secondlife/Hollow%20Earth/78/171/24




ahhhhh, what is this madness right here? it sounds like something i might be bery interested in. i love playing rpg type games, and sims have always been a favorite of mine. but i have never played an openspace sim, in fact i haven’t really heard of it before. but this sounds pretty kool because it plays off of the hollow earth theme. if ur into the hollow earth theories like i am (i read up on a buttload of em) then you should check out this movie called chronicles of hollow earth: the next race…it’s a really rad movie. i ordered the dvd from the website, but it reminds me of like dune or firefly or something. but yea, check it out if ur interested. i love spreading the word about stuff i dig. check out the trailers and stuff on at youtube.com/thenextrace