Talk to the hand

January 4, 2008

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Captain’s Journal, Day 7: As my ship impaled itself on the rocks near the coast of the mysterious Reality Service Island, I was thrown into the choppy seas and swam for shore. Alive! Alive! I shouted to the starry skies as I collapsed on the beach. How long I slept I do not know, but when I awoke there was no trace of my ship and crew.

I recalled the strange appearance of this island on my charts. It was shaped like a hand. Was this a natural phenomenon or the work of some powerful intelligence? I trekked through the jungle, working my way to the highest point on the island. And there, I saw it.

A hand.

It towered over me, massive and metal. The sunrise glinted off of shiny fingers, beckoning me. Something urged me to sit on one of the blue pads surrounding it. I was immediately transported in front of the hand, unable to control control my own movements.

“Who are you?” the hand asked me.

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Okay, allow me a little dramatic license in the hopes of making this more interesting than it really is. Reality Service Island is worth a look, if only because… well, hey, giant metal hand, right? Let it transport you upward a few hundred meters  and there’s a bit of a puzzle to solve to get past the Time Guardians, beyond which you will find… hey, I’m not going to spoil all your fun.

Reality Service is apparently a 3-D modeling community out of Germany. They can print posters or create real 3-D objects based on your models (using some kind of printing technology that didn’t quite make it through the translation). The island seems to be a combination of brochure and gathering place for 3-D modelers (though I have yet to see anyone else there). For a brochure, though, the Time Guardians ask some very interesting questions, even if you don’t agree with their answers.

http://slurl.com/secondlife/Reality%20Service/184/65/56/


Adventure in space

January 1, 2008

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My latest semi-random teleporting trip took me to the Black Knight region. From the map it doesn’t look like anything special — an island with a big black box in the middle. But when I landed there…

Oh my.

It’s a space station. It’s a beautiful space station. There are plenty of nooks and crannies to explore, and lots of places where you just want to stop and say wow. It’s still under construction, so it pays to be careful. A few times I walked out of an unmarked airlock and fell to the land below (which looks to be a burned-out shell of a city).

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Black Knight is the creation of Melses Ahn and her friends, who designed and built the station, as well as the uniforms and other items available for sale as you enter. (Note: in the spirit of full disclosure, Melses gave me a uniform and commemorative watch when she found me exploring the station and I mentioned I was going to blog about it).

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Melses plans for Black Knight to be the home of a roleplay group. While she (and much of the signage) is Japanese, she says that people from around the world are already involved. She’s certainly starting with a good foundation. The station has lots of rooms that can be used for most anything, including an animal lab, offices, a mess hall, and docking bay.

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Even if you aren’t interested in joining a roleplay group, Black Knight is one heck of a build and a joy to explore.

http://slurl.com/secondlife/Black%20Knight/210/166/501/


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